TAC Create Space

Health & Science
Learning Tools

A hands-on, interactive learning experience designed for high school students, deployed at TAC’s Learning Studio. These two complementary applications—one focused on video creation and the other on VR-based science experiments—engage students in understanding road safety, speed, and risk factors through creative exploration and interactive technology.

About The Project

Located in the TAC Learning Studio, Create Space consists of two rooms, each with five interactive pods where students work in groups on structured educational experiences.

The Health app is a video creation tool that guides students through researching road safety risks, brainstorming awareness campaigns, and producing short public service announcements (PSAs) using a built-in editor. They can browse video clips, add text and audio, apply filters, and arrange their ad before submitting it for approval. The final videos are automatically rendered and sent to teachers and students after the session.

The Science app is a VR and touchscreen learning tool designed to teach physics principles related to road safety, such as speed, friction, and stopping distances. Students first explore key concepts on a touchscreen interface, then test their knowledge in a VR simulation, making predictions about stopping distances under different conditions. A live leaderboard tracks team performance, and all student data is sent to teachers for further analysis.

Key Features

Video Creation & Editing (Health App)

A drag-and-drop video editor where students create road safety awareness ads, complete with text tools, filters, and audio controls.

VR-Based Learning (Science App)

A real-time VR simulation that lets students predict and test stopping distances under various speeds and weather conditions.

Live Leaderboards & Data Synchronization

A networked leaderboard that tracks team performance, with session data sent to teachers for post-experience analysis.

Automated Rendering & Content Delivery

All student-generated videos and session data are automatically processed and emailed to participants and educators after the experience.