by Pete Shand | May 17, 2014 | AGAL
Last Week over at videometry.blogspot.com.au there was a post on AGAL and how to create an animation of a field of barley waving in the sea breeze. The post it self is informative and has lots of useful links. However after profiling it in Scout it’s obvious...
by Pete Shand | Dec 2, 2013 | 3D Flash, Actionscript, Away3D
If I’m perfectly honest I really can’t stand animated gifs (as a format), simply because the compression is really poor and the resulting filesize is usually huge. Never the less it’s pretty university accepted on the old interwebs, so I thought it...
by Pete Shand | Jun 28, 2013 | Actionscript, AGAL, Away3D
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by Pete Shand | Jun 20, 2013 | 3D Flash, Actionscript, AGAL, Away3D
In part 1 of this post (Which can be viewed here) I discussed various approaches to creating a AGAL vertex shader within the away3d framework. I successfully created a custom material and pass that achieved basic vertex animation, however the issue was that I wanted...
by Pete Shand | Jun 20, 2013 | 3D Flash, AGAL, Away3D
Ok, so I’m on a mission to create some sweet ass AGAL powered vertex animation that will integrate with the Away3d library. I’ve started a conversation on the away3d forum, but thought I’d create a blog post to help people understand exactly what...
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